The skill system also received a major change, with the inclusion of new skills and a new level of expertise - Grandmaster - but also becoming more restrictive than that of the previous title a character's class not only determines what skills they can learn but now also puts a cap on the level of expertise it can be trained to, meaning that while a Thief could become a Master of the Sword Skill, a Knight can train the skill up to Grandmaster. Character creation in Blood and Honor received an update from its predecessor by now allowing players to choose a race for each character out of the following four - Dwarves, Elves, Goblins and Humans - while also adding in three new classes to choose from alongside the pre-existing ones - Thief, Monk and Ranger. While much of the gameplay remains the same as it was in Mandate of Heaven, a few improvements and changes were made to a number of prominent parts of the game.