Secret of mana mods

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Kikuta crafted the software instruments specifically for the songs in this game, so I don't know that swapping them out will be an improvement.

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The jury is still out on the soundtrack for me. My buddy and I will do the voices ourselves, hahaha. Originally posted by Johnland82:I'm not a fan of the voices, but I'm pretty sure you can just turn them off. And it still looks like it can maul you to death pretty quick if you're not at least somewhat prepared it throws a fire breath and fire bouquet back-to-back (which it didn't do in the original). I rather like that, it's a nice touch and a feeling of nostalgia.Īs far as the Cat's difficulty, well, again, it only *seems* that way because they got rid of a lot of the cheap hit detection issues where half of your swings would just whiff for no apparent reason. I find it kinda funny they used the exact same sound effect for bosses exploding. One thing I do notice, is that some of this music does not have such high/low pitch peaks like the SNES Chiptunes do which will make some themes (like the dwarf village theme) a lot easier on the ears. The actual voices? I don't see anything too terribly wrong. It's average in some places, and decent in others. I can see where the voice acting thing/lipsynching might be off-putting to some people but personally it doesn't bother me.